I have turned the previous post Java: LOL!: Gamification of a DataSET into an Android Application. This example project will show you how to gamify a simple multiple choice quiz in order to engage the user more.
Free download this example app can be found on GooglePlay.
Game Mechanics and Rewards/Risks:
The player gets asked a random question from the dataset and is presented with a multiple choice of 4 answers. The correct answer will reward the him/her with a banana (+). If the player chooses wrong he will lose a banana (-) or even go into banana debt. The banana is an ongoing indicator of status. If the player accumulates more then 20 bananas he will unlock this: (its a sushi roll). Also, there’s gooseberries. For every 10 correct answers the player will get 1 gooseberry .
code coming soon…..